table of contents
SDL_GetGamepadSerial(3) | SDL3 FUNCTIONS | SDL_GetGamepadSerial(3) |
NAME¶
SDL_GetGamepadSerial - Get the serial number of an opened gamepad, if available.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
const char * SDL_GetGamepadSerial(SDL_Gamepad *gamepad);
DESCRIPTION¶
Returns the serial number of the gamepad, or NULL if it is not available.
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to query.
RETURN VALUE¶
Returns the serial number, or NULL if unavailable.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |