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SDL_GetGamepadProductVersion(3) SDL3 FUNCTIONS SDL_GetGamepadProductVersion(3)

NAME

SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);

DESCRIPTION

If the product version isn't available this function returns 0.

FUNCTION PARAMETERS

the gamepad object to query.

RETURN VALUE

Returns the USB product version, or zero if unavailable.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetGamepadProductVersionForID(3)

SDL 3.1.6 Simple Directmedia Layer