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SDL_GetGamepadNameForID(3) SDL3 FUNCTIONS SDL_GetGamepadNameForID(3)

NAME

SDL_GetGamepadNameForID - Get the implementation dependent name of a gamepad.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadNameForID(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadName(3), SDL_GetGamepads(3)

SDL 3.2.14 Simple Directmedia Layer