table of contents
SDL_GetGamepadID(3) | SDL3 FUNCTIONS | SDL_GetGamepadID(3) |
NAME¶
SDL_GetGamepadID - Get the instance ID of an opened gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad identifier previously returned by SDL_OpenGamepad().
RETURN VALUE¶
Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |