table of contents
SDL_GetGamepadGUIDForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadGUIDForID(3) |
NAME¶
SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);
DESCRIPTION¶
This can be called before any gamepads are opened.
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID.
RETURN VALUE¶
( SDL_GUID ) Returns the GUID of the selected gamepad. If called on an invalid index, this function returns a zero GUID.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GUIDToString(3), •(3), SDL_GetGamepads(3)
SDL 3.1.6 | Simple Directmedia Layer |