table of contents
SDL_GetGamepadGUIDForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadGUIDForID(3) |
NAME¶
SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);
DESCRIPTION¶
This can be called before any gamepads are opened.
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID.
RETURN VALUE¶
Returns the GUID of the selected gamepad. If called on an invalid index, this function returns a zero GUID.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |