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SDL_GetGamepadFromID(3) SDL3 FUNCTIONS SDL_GetGamepadFromID(3)

NAME

SDL_GetGamepadFromID - Get the SDL_Gamepad associated with a joystick instance ID, if it has been opened.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
SDL_Gamepad * SDL_GetGamepadFromID(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID of the gamepad.

RETURN VALUE

Returns an SDL_Gamepad on success or NULL on failure or if it hasn't been opened yet; call SDL_GetError() for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SDL 3.2.14 Simple Directmedia Layer