table of contents
SDL_GetGamepadFirmwareVersion(3) | SDL3 FUNCTIONS | SDL_GetGamepadFirmwareVersion(3) |
NAME¶
SDL_GetGamepadFirmwareVersion - Get the firmware version of an opened gamepad, if available.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadFirmwareVersion(SDL_Gamepad *gamepad);
DESCRIPTION¶
If the firmware version isn't available this function returns 0.
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to query.
RETURN VALUE¶
Returns the gamepad firmware version, or zero if unavailable.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |