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SDL_GetGamepadAppleSFSymbolsNameForButton(3) SDL3 FUNCTIONS SDL_GetGamepadAppleSFSymbolsNameForButton(3)

NAME

SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

FUNCTION PARAMETERS

the gamepad to query.
a button on the gamepad.

RETURN VALUE

Returns the sfSymbolsName or NULL if the name can't be found.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetGamepadAppleSFSymbolsNameForAxis(3)

SDL 3.1.6 Simple Directmedia Layer