table of contents
SDL_GetGPUSwapchainTextureFormat(3) | SDL3 FUNCTIONS | SDL_GetGPUSwapchainTextureFormat(3) |
NAME¶
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat( SDL_GPUDevice *device, SDL_Window *window);
DESCRIPTION¶
Note that this format can change if the swapchain parameters change.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the texture format of the swapchain.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |