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SDL_GetGPUSwapchainTextureFormat(3) SDL3 FUNCTIONS SDL_GetGPUSwapchainTextureFormat(3)

NAME

SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
    SDL_GPUDevice *device,
    SDL_Window *window);

DESCRIPTION

Note that this format can change if the swapchain parameters change.

FUNCTION PARAMETERS

a GPU context.
an SDL_Window
that has been claimed.

RETURN VALUE

( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer