table of contents
| SDL_GetGPUSwapchainTextureFormat(3) | SDL3 FUNCTIONS | SDL_GetGPUSwapchainTextureFormat(3) |
NAME¶
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
SDL_GPUDevice *device,
SDL_Window *window);
DESCRIPTION¶
Note that this format can change if the swapchain parameters change.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the texture format of the swapchain.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |