table of contents
SDL_GetGPUSwapchainTextureFormat(3) | SDL3 FUNCTIONS | SDL_GetGPUSwapchainTextureFormat(3) |
NAME¶
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat( SDL_GPUDevice *device, SDL_Window *window);
DESCRIPTION¶
Note that this format can change if the swapchain parameters change.
FUNCTION PARAMETERS¶
RETURN VALUE¶
( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |