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SDL_GetGPUShaderFormats(3) SDL3 FUNCTIONS SDL_GetGPUShaderFormats(3)

NAME

SDL_GetGPUShaderFormats - Returns the supported shader formats for this GPU context.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);

FUNCTION PARAMETERS

a GPU context to query.

RETURN VALUE

( SDL_GPUShaderFormat ) Returns a bitflag indicating which shader formats the driver is able to consume.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer