table of contents
SDL_GetGPUDeviceDriver(3) | SDL3 FUNCTIONS | SDL_GetGPUDeviceDriver(3) |
NAME¶
SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);
FUNCTION PARAMETERS¶
- device
- a GPU context to query.
RETURN VALUE¶
Returns the name of the device's driver, or NULL on error.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |