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SDL_GetDisplayContentScale(3) SDL3 FUNCTIONS SDL_GetDisplayContentScale(3)

NAME

SDL_GetDisplayContentScale - Get the content scale of a display.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"
float SDL_GetDisplayContentScale(SDL_DisplayID displayID);

DESCRIPTION

The content scale is the expected scale for content based on the DPI settings of the display. For example, a 4K display might have a 2.0 (200%) display scale, which means that the user expects UI elements to be twice as big on this display, to aid in readability.

After window creation,

SDL_GetWindowDisplayScale () should be used to query the content scale factor for individual windows instead of querying the display for a window and calling this function, as the per-window content scale factor may differ from the base value of the display it is on, particularly on high-DPI and/or multi-monitor desktop configurations.

FUNCTION PARAMETERS

the instance ID of the display to query.

RETURN VALUE

Returns the content scale of the display, or 0.0f on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetWindowDisplayScale(3), (3), SDL_GetDisplays(3)

SDL 3.2.2 Simple Directmedia Layer