table of contents
| SDL_GetCurrentRenderOutputSize(3) | SDL3 FUNCTIONS | SDL_GetCurrentRenderOutputSize(3) |
NAME¶
SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);
DESCRIPTION¶
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |