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SDL_GetCurrentRenderOutputSize(3) | SDL3 FUNCTIONS | SDL_GetCurrentRenderOutputSize(3) |
NAME¶
SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);
DESCRIPTION¶
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |