table of contents
SDL_GetCameraSupportedFormats(3) | SDL3 FUNCTIONS | SDL_GetCameraSupportedFormats(3) |
NAME¶
SDL_GetCameraSupportedFormats - Get the list of native formats/sizes a camera supports.
HEADER FILE¶
Defined in SDL3/SDL_camera.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_CameraSpec ** SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count);
DESCRIPTION¶
This returns a list of all formats and frame sizes that a specific camera can offer. This is useful if your app can accept a variety of image formats and sizes and so want to find the optimal spec that doesn't require conversion.
This function isn't strictly required; if you call
SDL_OpenCamera
with a NULL spec, SDL will choose a native format for you, and if you instead
specify a desired format, it will transparently convert to the requested
format on your behalf.
If count is not NULL, it will be filled with the number of elements in the returned array.
Note that it's legal for a camera to supply an empty list. This is what will happen on Emscripten builds, since that platform won't tell _anything_ about available cameras until you've opened one, and won't even tell if there _is_ a camera until the user has given you permission to check through a scary warning popup.
FUNCTION PARAMETERS¶
RETURN VALUE¶
( SDL_CameraSpec ) Returns a NULL terminated array
of pointers to SDL_CameraSpec
or NULL on failure; call
SDL_GetError () for more information. This is a single allocation that should be freed with SDL_free () when it is no longer needed.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetCameras(3), •(3), SDL_OpenCamera(3)
SDL 3.1.6 | Simple Directmedia Layer |