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SDL_GetCameraPermissionState(3) SDL3 FUNCTIONS SDL_GetCameraPermissionState(3)

NAME

SDL_GetCameraPermissionState - Query if camera access has been approved by the user.

HEADER FILE

Defined in SDL3/SDL_camera.h

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetCameraPermissionState(SDL_Camera *camera);

DESCRIPTION

Cameras will not function between when the device is opened by the app and when the user permits access to the hardware. On some platforms, this presents as a popup dialog where the user has to explicitly approve access; on others the approval might be implicit and not alert the user at all.

This function can be used to check the status of that approval. It will return 0 if still waiting for user response, 1 if the camera is approved for use, and -1 if the user denied access.

Instead of polling with this function, you can wait for a

SDL_EVENT_CAMERA_DEVICE_APPROVED
(or

SDL_EVENT_CAMERA_DEVICE_DENIED ) event in the standard SDL event loop, which is guaranteed to be sent once when permission to use the camera is decided.

If a camera is declined, there's nothing to be done but call

SDL_CloseCamera () to dispose of it.

FUNCTION PARAMETERS

the opened camera device to query.

RETURN VALUE

Returns -1 if user denied access to the camera, 1 if user approved access, 0 if no decision has been made yet.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

(3), SDL_OpenCamera(3), (3), SDL_CloseCamera(3)

SDL 3.1.3 Simple Directmedia Layer