table of contents
SDL_GetAudioStreamDevice(3) | SDL3 FUNCTIONS | SDL_GetAudioStreamDevice(3) |
NAME¶
SDL_GetAudioStreamDevice - Query an audio stream for its currently-bound device.
HEADER FILE¶
Defined in SDL3/SDL_audio.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *stream);
DESCRIPTION¶
This reports the audio device that an audio stream is currently bound to.
If not bound, or invalid, this returns zero, which is not a valid device ID.
FUNCTION PARAMETERS¶
- stream
- the audio stream to query.
RETURN VALUE¶
( SDL_AudioDeviceID ) Returns the bound audio device, or 0 if not bound or invalid.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_BindAudioStream(3), •(3), SDL_BindAudioStreams(3)
SDL 3.1.6 | Simple Directmedia Layer |