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SDL_GetAudioDeviceGain(3) | SDL3 FUNCTIONS | SDL_GetAudioDeviceGain(3) |
NAME¶
SDL_GetAudioDeviceGain - Get the gain of an audio device.
HEADER FILE¶
Defined in SDL3/SDL_audio.h
SYNOPSIS¶
#include "SDL3/SDL.h"
float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);
DESCRIPTION¶
The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio devices default to a gain of 1.0f (no change in output).
Physical devices may not have their gain changed, only logical devices, and this function will always return -1.0f when used on physical devices.
FUNCTION PARAMETERS¶
- devid
- the audio device to query.
RETURN VALUE¶
Returns the gain of the device or -1.0f on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |