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SDL_GetAudioDeviceGain(3) SDL3 FUNCTIONS SDL_GetAudioDeviceGain(3)

NAME

SDL_GetAudioDeviceGain - Get the gain of an audio device.

HEADER FILE

Defined in SDL3/SDL_audio.h

SYNOPSIS

#include "SDL3/SDL.h"
float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);

DESCRIPTION

The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being silence.

Audio devices default to a gain of 1.0f (no change in output).

Physical devices may not have their gain changed, only logical devices, and this function will always return -1.0f when used on physical devices.

FUNCTION PARAMETERS

the audio device to query.

RETURN VALUE

Returns the gain of the device or -1.0f on failure; call

SDL_GetError () for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetAudioDeviceGain(3)

SDL 3.1.6 Simple Directmedia Layer