table of contents
| SDL_GetAssertionHandler(3) | SDL3 FUNCTIONS | SDL_GetAssertionHandler(3) |
NAME¶
SDL_GetAssertionHandler - Get the current assertion handler.
SYNOPSIS¶
#include <SDL3/SDL_assert.h>
SDL_AssertionHandler SDL_GetAssertionHandler(void **puserdata);
DESCRIPTION¶
This returns the function pointer that is called when an assertion is triggered. This is either the value last passed to SDL_SetAssertionHandler(), or if no application-specified function is set, is equivalent to calling SDL_GetDefaultAssertionHandler().
The parameter puserdata is a pointer to a void*, which will store the "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value will always be NULL for the default handler. If you don't care about this data, it is safe to pass a NULL pointer to this function to ignore it.
FUNCTION PARAMETERS¶
- puserdata
- pointer which is filled with the "userdata" pointer that was passed to SDL_SetAssertionHandler().
RETURN VALUE¶
Returns the SDL_AssertionHandler that is called when an assert triggers.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |