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SDL_GamepadHasButton(3) SDL3 FUNCTIONS SDL_GamepadHasButton(3)

NAME

SDL_GamepadHasButton - Query whether a gamepad has a given button.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

DESCRIPTION

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

FUNCTION PARAMETERS

a gamepad.
a button enum value (an SDL_GamepadButton value).

RETURN VALUE

Returns true if the gamepad has this button, false otherwise.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GamepadHasAxis(3)

SDL 3.2.14 Simple Directmedia Layer