table of contents
SDL_GamepadHasButton(3) | SDL3 FUNCTIONS | SDL_GamepadHasButton(3) |
NAME¶
SDL_GamepadHasButton - Query whether a gamepad has a given button.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
DESCRIPTION¶
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS¶
- gamepad
- a gamepad.
- a button enum value (an SDL_GamepadButton
value).
RETURN VALUE¶
Returns true if the gamepad has this button, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GamepadHasAxis(3)
SDL 3.1.6 | Simple Directmedia Layer |