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SDL_GamepadConnected(3) SDL3 FUNCTIONS SDL_GamepadConnected(3)

NAME

SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_GamepadConnected(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

a gamepad identifier previously returned by SDL_OpenGamepad ().

RETURN VALUE

Returns true if the gamepad has been opened and is currently connected, or false if not.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer