table of contents
| SDL_GPUViewport(3type) | SDL3 DATATYPES | SDL_GPUViewport(3type) |
NAME¶
SDL_GPUViewport - A structure specifying a viewport.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUViewport
{
float x; /**< The left offset of the viewport. */
float y; /**< The top offset of the viewport. */
float w; /**< The width of the viewport. */
float h; /**< The height of the viewport. */
float min_depth; /**< The minimum depth of the viewport. */
float max_depth; /**< The maximum depth of the viewport. */
} SDL_GPUViewport;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |