table of contents
| SDL_GPUTransferBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUTransferBufferLocation(3type) |
NAME¶
SDL_GPUTransferBufferLocation - A structure specifying a location in a transfer buffer.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUTransferBufferLocation
{
SDL_GPUTransferBuffer *transfer_buffer; /**< The transfer buffer used in the transfer operation. */
Uint32 offset; /**< The starting byte of the buffer data in the transfer buffer. */
} SDL_GPUTransferBufferLocation;
DESCRIPTION¶
Used when transferring buffer data to or from a transfer buffer.
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |