table of contents
SDL_GPUTransferBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUTransferBufferLocation(3type) |
NAME¶
SDL_GPUTransferBufferLocation - A structure specifying a location in a transfer buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUTransferBufferLocation { SDL_GPUTransferBuffer *transfer_buffer; /**< The transfer buffer used in the transfer operation. */ Uint32 offset; /**< The starting byte of the buffer data in the transfer buffer. */ } SDL_GPUTransferBufferLocation;
DESCRIPTION¶
Used when transferring buffer data to or from a transfer buffer.
AVAILABILITY¶
This struct is available since SDL 3.1.3
SEE ALSO¶
•(3), SDL_UploadToGPUBuffer(3), •(3), SDL_DownloadFromGPUBuffer(3)
SDL 3.1.6 | Simple Directmedia Layer |