Scroll to navigation

SDL_GPUTextureType(3type) SDL3 DATATYPES SDL_GPUTextureType(3type)

NAME

SDL_GPUTextureType - Specifies the type of a texture.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef enum SDL_GPUTextureType
{
    SDL_GPU_TEXTURETYPE_2D,         /**< The texture is a 2-dimensional image. */
    SDL_GPU_TEXTURETYPE_2D_ARRAY,   /**< The texture is a 2-dimensional array image. */
    SDL_GPU_TEXTURETYPE_3D,         /**< The texture is a 3-dimensional image. */
    SDL_GPU_TEXTURETYPE_CUBE,       /**< The texture is a cube image. */
    SDL_GPU_TEXTURETYPE_CUBE_ARRAY  /**< The texture is a cube array image. */
} SDL_GPUTextureType;

AVAILABILITY

This enum is available since SDL 3.1.3

SEE ALSO

(3), SDL_CreateGPUTexture(3)

SDL 3.1.6 Simple Directmedia Layer