table of contents
SDL_GPUBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUBufferLocation(3type) |
NAME¶
SDL_GPUBufferLocation - A structure specifying a location in a buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferLocation { SDL_GPUBuffer *buffer; /**< The buffer. */ Uint32 offset; /**< The starting byte within the buffer. */ } SDL_GPUBufferLocation;
DESCRIPTION¶
Used when copying data between buffers.
AVAILABILITY¶
This struct is available since SDL 3.1.3
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |