table of contents
SDL_GL_SetAttribute(3) | SDL3 FUNCTIONS | SDL_GL_SetAttribute(3) |
NAME¶
SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);
DESCRIPTION¶
This function sets the OpenGL attribute attr to value . The requested attributes should be set before creating an OpenGL window. You should use
SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GL_GetAttribute(3), •(3), SDL_GL_ResetAttributes(3)
SDL 3.1.6 | Simple Directmedia Layer |