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SDL_GL_SetAttribute(3) SDL3 FUNCTIONS SDL_GL_SetAttribute(3)

NAME

SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.

SYNOPSIS

#include <SDL3/SDL_video.h>
bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);

DESCRIPTION

This function sets the OpenGL attribute attr to value. The requested attributes should be set before creating an OpenGL window. You should use SDL_GL_GetAttribute() to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.

FUNCTION PARAMETERS

an SDL_GLAttr enum value specifying the OpenGL attribute to set.
the desired value for the attribute.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GL_GetAttribute(3), SDL_GL_ResetAttributes(3)

SDL 3.2.14 Simple Directmedia Layer