table of contents
SDL_GDKSuspendComplete(3) | SDL3 FUNCTIONS | SDL_GDKSuspendComplete(3) |
NAME¶
SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.
HEADER FILE¶
Defined in SDL3/SDL_main.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_GDKSuspendComplete(void);
DESCRIPTION¶
This function is only needed for Xbox GDK support; all other platforms will do nothing and set an "unsupported" error message.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.2 | Simple Directmedia Layer |