table of contents
SDL_GDKResumeGPU(3) | SDL3 FUNCTIONS | SDL_GDKResumeGPU(3) |
NAME¶
SDL_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the SDL_EVENT_WILL_ENTER_FOREGROUND event.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_GDKResumeGPU(SDL_GPUDevice *device);
DESCRIPTION¶
When resuming, this function MUST be called before calling any other SDL_GPU functions.
FUNCTION PARAMETERS¶
- device
- a GPU context.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |