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SDL_EGL_GetCurrentDisplay(3) | SDL3 FUNCTIONS | SDL_EGL_GetCurrentDisplay(3) |
NAME¶
SDL_EGL_GetCurrentDisplay - Get the currently active EGL display.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void);
RETURN VALUE¶
( SDL_EGLDisplay ) Returns the currently active EGL display or NULL on failure; call SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |