table of contents
SDL_DuplicateSurface(3) | SDL3 FUNCTIONS | SDL_DuplicateSurface(3) |
NAME¶
SDL_DuplicateSurface - Creates a new surface identical to the existing surface.
SYNOPSIS¶
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);
DESCRIPTION¶
If the original surface has alternate images, the new surface will have a reference to them as well.
The returned surface should be freed with SDL_DestroySurface().
FUNCTION PARAMETERS¶
- surface
- the surface to duplicate.
RETURN VALUE¶
Returns a copy of the surface or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function is not thread safe.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |