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SDL_DuplicateSurface(3) SDL3 FUNCTIONS SDL_DuplicateSurface(3)

NAME

SDL_DuplicateSurface - Creates a new surface identical to the existing surface.

SYNOPSIS

#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);

DESCRIPTION

If the original surface has alternate images, the new surface will have a reference to them as well.

The returned surface should be freed with SDL_DestroySurface().

FUNCTION PARAMETERS

the surface to duplicate.

RETURN VALUE

Returns a copy of the surface or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function is not thread safe.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_DestroySurface(3)

SDL 3.2.14 Simple Directmedia Layer