table of contents
SDL_DEFINE_COLORSPACE(3) | SDL3 FUNCTIONS | SDL_DEFINE_COLORSPACE(3) |
NAME¶
SDL_DEFINE_COLORSPACE - A macro for defining custom SDL_Colorspace formats.
SYNOPSIS¶
#include <SDL3/SDL_pixels.h>
#define SDL_DEFINE_COLORSPACE(type, range, primaries, transfer, matrix, chroma) \ (((Uint32)(type) << 28) | ((Uint32)(range) << 24) | ((Uint32)(chroma) << 20) | \ ((Uint32)(primaries) << 10) | ((Uint32)(transfer) << 5) | ((Uint32)(matrix) << 0))
DESCRIPTION¶
For example, defining SDL_COLORSPACE_SRGB looks like this:
-
SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB,
SDL_COLOR_RANGE_FULL,
SDL_COLOR_PRIMARIES_BT709,
SDL_TRANSFER_CHARACTERISTICS_SRGB,
SDL_MATRIX_COEFFICIENTS_IDENTITY,
SDL_CHROMA_LOCATION_NONE)
MACRO PARAMETERS¶
- type
- the type of the new format, probably an SDL_ColorType value.
- range
- the range of the new format, probably a SDL_ColorRange value.
- primaries
- the primaries of the new format, probably an SDL_ColorPrimaries value.
- transfer
- the transfer characteristics of the new format, probably an SDL_TransferCharacteristics value.
- matrix
- the matrix coefficients of the new format, probably an SDL_MatrixCoefficients value.
- chroma
- the chroma sample location of the new format, probably an SDL_ChromaLocation value.
RETURN VALUE¶
Returns a format value in the style of SDL_Colorspace.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |