table of contents
SDL_DEFINE_AUDIO_FORMAT(3) | SDL3 FUNCTIONS | SDL_DEFINE_AUDIO_FORMAT(3) |
NAME¶
SDL_DEFINE_AUDIO_FORMAT - Define an SDL_AudioFormat value.
SYNOPSIS¶
#include <SDL3/SDL_audio.h>
#define SDL_DEFINE_AUDIO_FORMAT(signed, bigendian, flt, size) \ (((Uint16)(signed) << 15) | ((Uint16)(bigendian) << 12) | ((Uint16)(flt) << 8) | ((size) & SDL_AUDIO_MASK_BITSIZE))
DESCRIPTION¶
SDL does not support custom audio formats, so this macro is not of much use externally, but it can be illustrative as to what the various bits of an SDL_AudioFormat mean.
For example, SDL_AUDIO_S32LE looks like this:
-
SDL_DEFINE_AUDIO_FORMAT(1, 0, 0, 32)
MACRO PARAMETERS¶
RETURN VALUE¶
Returns a format value in the style of SDL_AudioFormat.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |