table of contents
| SDL_CalculateGPUTextureFormatSize(3) | SDL3 FUNCTIONS | SDL_CalculateGPUTextureFormatSize(3) |
NAME¶
SDL_CalculateGPUTextureFormatSize - Calculate the size in bytes of a texture format with dimensions.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
Uint32 SDL_CalculateGPUTextureFormatSize(
SDL_GPUTextureFormat format,
Uint32 width,
Uint32 height,
Uint32 depth_or_layer_count);
FUNCTION PARAMETERS¶
- format
- a texture format.
- width
- width in pixels.
- height
- height in pixels.
- depth_or_layer_count
- depth for 3D textures or layer count otherwise.
RETURN VALUE¶
Returns the size of a texture with this format and dimensions.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |