Scroll to navigation

SDL_BlitSurface9Grid(3) SDL3 FUNCTIONS SDL_BlitSurface9Grid(3)

NAME

SDL_BlitSurface9Grid - Perform a scaled blit using the 9-grid algorithm to a destination surface, which may be of a different format.

SYNOPSIS

#include <SDL3/SDL_surface.h>
bool SDL_BlitSurface9Grid(SDL_Surface *src, const SDL_Rect *srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect);

DESCRIPTION

The pixels in the source surface are split into a 3x3 grid, using the different corner sizes for each corner, and the sides and center making up the remaining pixels. The corners are then scaled using scale and fit into the corners of the destination rectangle. The sides and center are then stretched into place to cover the remaining destination rectangle.

FUNCTION PARAMETERS

the SDL_Surface structure to be copied from.
the SDL_Rect structure representing the rectangle to be used for the 9-grid, or NULL to use the entire surface.
the width, in pixels, of the left corners in srcrect.

the width, in pixels, of the right corners in srcrect.

the height, in pixels, of the top corners in srcrect.

the height, in pixels, of the bottom corners in srcrect.

the scale used to transform the corner of srcrect into the corner of dstrect, or 0.0f for an unscaled blit.
scale algorithm to be used.
the SDL_Surface structure that is the blit target.
the SDL_Rect structure representing the target rectangle in the destination surface, or NULL to fill the entire surface.

RETURN VALUE

for more information.

THREAD SAFETY

Only one thread should be using the src and dst surfaces at any given time.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_BlitSurface(3)

SDL 3.2.14 Simple Directmedia Layer