table of contents
SDL_BindGPUComputePipeline(3) | SDL3 FUNCTIONS | SDL_BindGPUComputePipeline(3) |
NAME¶
SDL_BindGPUComputePipeline - Binds a compute pipeline on a command buffer for use in compute dispatch.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_BindGPUComputePipeline( SDL_GPUComputePass *compute_pass, SDL_GPUComputePipeline *compute_pipeline);
FUNCTION PARAMETERS¶
- compute_pass
- a compute pass handle.
- compute_pipeline
- a compute pipeline to bind.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |