table of contents
SDL_AssertState(3type) | SDL3 DATATYPES | SDL_AssertState(3type) |
NAME¶
SDL_AssertState - Possible outcomes from a triggered assertion.
SYNOPSIS¶
#include <SDL3/SDL_assert.h>
typedef enum SDL_AssertState { SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ SDL_ASSERTION_ABORT, /**< Terminate the program. */ SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */ } SDL_AssertState;
DESCRIPTION¶
When an enabled assertion triggers, it may call the assertion handler (possibly one provided by the app via SDL_SetAssertionHandler), which will return one of these values, possibly after asking the user.
Then SDL will respond based on this outcome (loop around to retry the condition, try to break in a debugger, kill the program, or ignore the problem).
AVAILABILITY¶
This enum is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |