table of contents
SDL_AssertState(3type) | SDL3 DATATYPES | SDL_AssertState(3type) |
NAME¶
SDL_AssertState - Possible outcomes from a triggered assertion.
HEADER FILE¶
Defined in SDL3/SDL_assert.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef enum SDL_AssertState { SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ SDL_ASSERTION_ABORT, /**< Terminate the program. */ SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */ } SDL_AssertState;
DESCRIPTION¶
When an enabled assertion triggers, it may call the assertion handler (possibly one provided by the app via
SDL_SetAssertionHandler ), which will return one of these values, possibly after asking the user.
Then SDL will respond based on this outcome (loop around to retry the condition, try to break in a debugger, kill the program, or ignore the problem).
AVAILABILITY¶
This enum is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |