table of contents
SDL_AUDIO_ISFLOAT(3) | SDL3 FUNCTIONS | SDL_AUDIO_ISFLOAT(3) |
NAME¶
SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
represents floating point data.
HEADER FILE¶
Defined in SDL3/SDL_audio.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
DESCRIPTION¶
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
RETURN VALUE¶
Returns non-zero if format is floating point, zero otherwise.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |