table of contents
GLBLENDCOLOR(3G) | GLBLENDCOLOR(3G) |
NAME¶
glBlendColor - set the blend color
C SPECIFICATION¶
void glBlendColor( GLclampf red,
GLclampf green, GLclampf blue, GLclampf alpha )
PARAMETERS¶
- red, green, blue, alpha
- specify the components of GL_BLEND_COLOR
DESCRIPTION¶
The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0).
NOTES¶
glBlendColor is part of the GL_ARB_imaging subset. glBlendColor is present only if GL_ARB_imaging is returned when glGetString is called with GL_EXTENSIONS as its argument.
ERRORS¶
GL_INVALID_OPERATION is generated if glBlendColor is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS¶
glGet with an argument of GL_BLEND_COLOR
SEE ALSO¶
glBlendEquation(3G), glBlendFunc(3G), glGetString(3G)