table of contents
manips(3) | Library Functions Manual | manips(3) |
NAME¶
manips - Manipulator Classes
SYNOPSIS¶
Classes¶
class SoCenterballManip
The SoCenterballManip wraps an SoCenterballDragger for
convenience. class SoClipPlaneManip
The SoClipPlaneManip class is used to manipulate clip planes. class
SoDirectionalLightManip
The SoDirectionalLightManip class is used to manipulate
SoDirectionalLight nodes. class SoHandleBoxManip
The SoHandleBoxManip class wraps an SoHandleBoxDragger for
manipulating a transformation. class SoJackManip
The SoJackManip wraps an SoJackDragger for convenience. class
SoPointLightManip
The SoPointLightManip class is used to manipulate point light nodes.
class SoSpotLightManip
The SoSpotLightManip class is used to manipulate spot light nodes.
class SoTabBoxManip
The SoTabBoxManip class wraps an SoTabBoxDragger. class
SoTrackballManip
The SoTrackballManip wraps an SoTrackballDragger for
convenience. class SoTransformBoxManip
The SoTransformBoxManip wraps an SoTransformBoxDragger for
convenience. class SoTransformManip
The SoTransformManip class is used to manipulate transformations. class
SoTransformerManip
The SoTransformerManip wraps an SoTransformerDragger for
convenience.
Detailed Description¶
Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node. They take the place of the SoTransform, continue to act like the SoTransform, but in addition give the user a 3D user interface, using draggers, for controlling the transform. When the user is done manipulating, the manipulator can swap itself back out, replacing itself with an SoTransform that represent the new transform value.
Manipulators is one of the concepts that really made Open Inventor stand out against the alternatives when it came out.
See also
Author¶
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 | Coin |