SoTextureCoordinateBinding(3) | Library Functions Manual | SoTextureCoordinateBinding(3) |
NAME¶
SoTextureCoordinateBinding - The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
SYNOPSIS¶
#include <Inventor/nodes/SoTextureCoordinateBinding.h>
Inherits SoNode.
Public Types¶
enum Binding { PER_VERTEX =
SoTextureCoordinateBindingElement::PER_VERTEX, PER_VERTEX_INDEXED =
SoTextureCoordinateBindingElement::PER_VERTEX_INDEXED, DEFAULT =
PER_VERTEX_INDEXED }
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001,
VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 =
0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020,
INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 =
0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3
= 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000,
COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 =
0x10000 }
Public Member Functions¶
virtual SoType getTypeId (void)
const
SoTextureCoordinateBinding (void)
virtual void doAction (SoAction *action)
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool
copyconnections=FALSE) const
virtual SbBool affectsState (void) const
virtual void GLRenderBelowPath (SoGLRenderAction
*action)
virtual void GLRenderInPath (SoGLRenderAction
*action)
virtual void GLRenderOffPath (SoGLRenderAction
*action)
virtual void getBoundingBox
(SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction
*action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction
*action)
virtual void getPrimitiveCount
(SoGetPrimitiveCountAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
uint32_t getNodeId (void) const
virtual SoChildList * getChildren (void)
const
virtual void writeInstance (SoOutput *out)
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const
SoFieldContainer *from, SbBool copyconnections)
virtual SoFieldContainer * copyThroughConnection
(void) const
Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container)
const
void copyFieldValues (const SoFieldContainer
*container, SbBool copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l)
const
virtual int getAllFields (SoFieldList &l)
const
virtual SoField * getField (const SbName
&name) const
virtual SoField * getEventIn (const SbName
&name) const
virtual SoField * getEventOut (const SbName
&name) const
SbBool getFieldName (const SoField *const
field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput
*out)
virtual SbBool validateNewFieldValue (SoField
*field, void *newval)
virtual void addWriteReference (SoOutput
*out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t
&managed, size_t &unmanaged) const
void setUserData (void *userdata) const
void * getUserData (void) const
Public Member Functions inherited from SoBase
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
virtual SbName getName (void) const
virtual void setName (const SbName
&newname)
void addAuditor (void *const auditor,
const SoNotRec::Type type)
void removeAuditor (void *const auditor,
const SoNotRec::Type type)
const SoAuditorList & getAuditors (void)
const
SbBool shouldWrite (void)
void assertAlive (void) const
Static Public Member Functions¶
static SoType getClassTypeId (void)
static void initClass (void)
Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const
SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName
&name)
static int getByName (const SbName &name,
SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static uint32_t getNextNodeId (void)
static int getActionMethodIndex (const SoType
type)
static void getBoundingBoxS (SoAction *action,
SoNode *node)
static void GLRenderS (SoAction *action,
SoNode *node)
static void callbackS (SoAction *action,
SoNode *node)
static void getMatrixS (SoAction *action,
SoNode *node)
static void handleEventS (SoAction *action,
SoNode *node)
static void pickS (SoAction *action, SoNode
*node)
static void rayPickS (SoAction *action,
SoNode *node)
static void searchS (SoAction *action,
SoNode *node)
static void writeS (SoAction *action,
SoNode *node)
static void audioRenderS (SoAction *action,
SoNode *node)
static void getPrimitiveCountS (SoAction *action,
SoNode *node)
Static Public Member Functions inherited from
SoFieldContainer
static void initClass (void)
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer
*orig, const SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const
SoFieldContainer *orig)
static SoFieldContainer * findCopy (const
SoFieldContainer *orig, const SbBool
copyconnections)
static void copyDone (void)
Static Public Member Functions inherited from SoBase
static void initClass (void)
static SoType getClassTypeId (void)
static void addName (SoBase *const base,
const char *const name)
static void removeName (SoBase *const base,
const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName
&name, SoType type)
static int getNamedBases (const SbName &name,
SoBaseList &baselist, SoType type)
static SbBool read (SoInput *input, SoBase
*&base, SoType expectedtype)
static void setInstancePrefix (const
SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const
SbName &fromnodename, const SbName
&fromfieldname, const SbName
&tonodename, const SbName &tofieldname)
static SbBool readRoute (SoInput *input)
Public Attributes¶
SoSFEnum value
Protected Member Functions¶
virtual const SoFieldData *
getFieldData (void) const
virtual ~SoTextureCoordinateBinding ()
virtual SbBool readInstance (SoInput *in,
unsigned short flags)
Protected Member Functions inherited from SoNode
SoNode (void)
virtual ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)
virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup,
SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void)
const
Static Protected Member Functions¶
static const SoFieldData **
getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr
(void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const
SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
Additional Inherited Members¶
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1
static int nextActionMethodIndex = 0
Detailed Description¶
The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
SoTextureCoordinateBinding binds current coordinates to subsequent shapes by using either per vertex or per indexed vertex binding.
FILE FORMAT/DEFAULTS:
TextureCoordinateBinding {
value PER_VERTEX_INDEXED }
Member Enumeration Documentation¶
enum SoTextureCoordinateBinding::Binding¶
The binding types available for the SoTextureCoordinateBinding::value field.
Enumerator
- PER_VERTEX
- Get a new texture coordinate from the pool of texture coordinates for each vertex of the shape.
Texture Coordinates are fetched from index 0 and onwards, incrementing the index into the texture coordinates pool by 1 for each new vertex of the shape node.
- PER_VERTEX_INDEXED
- Get a new texture coordinate from the pool of texture coordinates for each vertex of the shape.
Texture coordinates are fetched by the index value settings of the shape.
- DEFAULT
- Obsolete value, please don't use.
Constructor & Destructor Documentation¶
SoTextureCoordinateBinding::SoTextureCoordinateBinding (void)¶
Constructor.
SoTextureCoordinateBinding::~SoTextureCoordinateBinding () [protected], [virtual]¶
Destructor.
Member Function Documentation¶
SoType SoTextureCoordinateBinding::getTypeId (void) const [virtual]¶
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting.
Usage example:
void foo(SoNode * node) {
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
} }
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Implements SoBase.
const SoFieldData * SoTextureCoordinateBinding::getFieldData (void) const [protected], [virtual]¶
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoFieldContainer.
void SoTextureCoordinateBinding::doAction (SoAction * action) [virtual]¶
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoTextureCoordinateBinding::callback (SoCallbackAction * action) [virtual]¶
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
void SoTextureCoordinateBinding::GLRender (SoGLRenderAction * action) [virtual]¶
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
void SoTextureCoordinateBinding::pick (SoPickAction * action) [virtual]¶
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
SbBool SoTextureCoordinateBinding::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]¶
This method is mainly intended for internal use during file import operations.
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.
TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE.
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
Reimplemented from SoNode.
Member Data Documentation¶
SoSFEnum SoTextureCoordinateBinding::value¶
Type of texturemap binding for subsequent shape nodes in the scenegraph. Default field value is SoTextureCoordinateBinding::PER_VERTEX_INDEXED.
Author¶
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 | Coin |