SoShape(3) | Library Functions Manual | SoShape(3) |
NAME¶
SoShape - The SoShape class is the superclass for geometry shapes.
SYNOPSIS¶
#include <Inventor/nodes/SoShape.h>
Inherits SoNode.
Inherited by SoAsciiText, SoCone, SoCube, SoCylinder, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoSphere, SoText2, SoText3, SoVRMLGeometry, and SoVertexShape.
Public Types¶
enum TriangleShape { TRIANGLE_STRIP,
TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS,
QUAD_STRIP, POINTS, LINES, LINE_STRIP }
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001,
VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 =
0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020,
INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 =
0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3
= 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000,
COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 =
0x10000 }
Public Member Functions¶
virtual SoType getTypeId (void)
const
virtual SbBool affectsState (void) const
virtual void notify (SoNotList *nl)
virtual void getBoundingBox
(SoGetBoundingBoxAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void callback (SoCallbackAction *action)
virtual void computeBBox (SoAction *action,
SbBox3f &box, SbVec3f ¢er)=0
virtual void getPrimitiveCount
(SoGetPrimitiveCountAction *action)
const SoBoundingBoxCache * getBoundingBoxCache
(void) const
Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool
copyconnections=FALSE) const
virtual void doAction (SoAction *action)
virtual void GLRenderBelowPath (SoGLRenderAction
*action)
virtual void GLRenderInPath (SoGLRenderAction
*action)
virtual void GLRenderOffPath (SoGLRenderAction
*action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction
*action)
virtual void pick (SoPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction
*action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
uint32_t getNodeId (void) const
virtual SoChildList * getChildren (void)
const
virtual void writeInstance (SoOutput *out)
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const
SoFieldContainer *from, SbBool copyconnections)
virtual SoFieldContainer * copyThroughConnection
(void) const
Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container)
const
void copyFieldValues (const SoFieldContainer
*container, SbBool copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l)
const
virtual int getAllFields (SoFieldList &l)
const
virtual SoField * getField (const SbName
&name) const
virtual SoField * getEventIn (const SbName
&name) const
virtual SoField * getEventOut (const SbName
&name) const
SbBool getFieldName (const SoField *const
field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput
*out)
virtual SbBool validateNewFieldValue (SoField
*field, void *newval)
virtual void addWriteReference (SoOutput
*out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t
&managed, size_t &unmanaged) const
void setUserData (void *userdata) const
void * getUserData (void) const
Public Member Functions inherited from SoBase
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
virtual SbName getName (void) const
virtual void setName (const SbName
&newname)
void addAuditor (void *const auditor,
const SoNotRec::Type type)
void removeAuditor (void *const auditor,
const SoNotRec::Type type)
const SoAuditorList & getAuditors (void)
const
SbBool shouldWrite (void)
void assertAlive (void) const
Static Public Member Functions¶
static SoType getClassTypeId (void)
static void initClass (void)
static void getScreenSize (SoState *const
state, const SbBox3f &boundingbox, SbVec2s
&rectsize)
static float getDecimatedComplexity (SoState *state,
float complexity)
Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const
SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName
&name)
static int getByName (const SbName &name,
SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static uint32_t getNextNodeId (void)
static int getActionMethodIndex (const SoType
type)
static void getBoundingBoxS (SoAction *action,
SoNode *node)
static void GLRenderS (SoAction *action,
SoNode *node)
static void callbackS (SoAction *action,
SoNode *node)
static void getMatrixS (SoAction *action,
SoNode *node)
static void handleEventS (SoAction *action,
SoNode *node)
static void pickS (SoAction *action, SoNode
*node)
static void rayPickS (SoAction *action,
SoNode *node)
static void searchS (SoAction *action,
SoNode *node)
static void writeS (SoAction *action,
SoNode *node)
static void audioRenderS (SoAction *action,
SoNode *node)
static void getPrimitiveCountS (SoAction *action,
SoNode *node)
Static Public Member Functions inherited from
SoFieldContainer
static void initClass (void)
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer
*orig, const SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const
SoFieldContainer *orig)
static SoFieldContainer * findCopy (const
SoFieldContainer *orig, const SbBool
copyconnections)
static void copyDone (void)
Static Public Member Functions inherited from SoBase
static void initClass (void)
static SoType getClassTypeId (void)
static void addName (SoBase *const base,
const char *const name)
static void removeName (SoBase *const base,
const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName
&name, SoType type)
static int getNamedBases (const SbName &name,
SoBaseList &baselist, SoType type)
static SbBool read (SoInput *input, SoBase
*&base, SoType expectedtype)
static void setInstancePrefix (const
SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const
SbName &fromnodename, const SbName
&fromfieldname, const SbName
&tonodename, const SbName &tofieldname)
static SbBool readRoute (SoInput *input)
Protected Member Functions¶
virtual const SoFieldData *
getFieldData (void) const
SoShape (void)
virtual ~SoShape ()
float getComplexityValue (SoAction *action)
virtual void generatePrimitives (SoAction
*action)=0
virtual SbBool shouldGLRender (SoGLRenderAction *action)
void beginSolidShape (SoGLRenderAction *action)
void endSolidShape (SoGLRenderAction *action)
void GLRenderBoundingBox (SoGLRenderAction *action)
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
SbBool shouldRayPick (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const
action)
void computeObjectSpaceRay (SoRayPickAction *const
action, const SbMatrix &matrix)
virtual SoDetail * createTriangleDetail
(SoRayPickAction *action, const SoPrimitiveVertex
*v1, const SoPrimitiveVertex *v2, const
SoPrimitiveVertex *v3, SoPickedPoint *pp)
virtual SoDetail * createLineSegmentDetail
(SoRayPickAction *action, const SoPrimitiveVertex
*v1, const SoPrimitiveVertex *v2,
SoPickedPoint *pp)
virtual SoDetail * createPointDetail
(SoRayPickAction *action, const SoPrimitiveVertex *v,
SoPickedPoint *pp)
void invokeTriangleCallbacks (SoAction *const
action, const SoPrimitiveVertex *const v1,
const SoPrimitiveVertex *const v2, const
SoPrimitiveVertex *const v3)
void invokeLineSegmentCallbacks (SoAction *const
action, const SoPrimitiveVertex *const v1,
const SoPrimitiveVertex *const v2)
void invokePointCallbacks (SoAction *const action,
const SoPrimitiveVertex *const v)
void beginShape (SoAction *const action,
const TriangleShape shapetype, SoDetail
*const detail=NULL)
void shapeVertex (const SoPrimitiveVertex
*const v)
void endShape (void)
void generateVertex (SoPrimitiveVertex *const
pv, const SbVec3f &point, const SbBool
useTexFunc, const SoTextureCoordinateElement
*const tce, const float s, const float t,
const SbVec3f &normal)
void generateVertex (SoPrimitiveVertex *const
pv, const SbVec3f &point, const SbBool
useTexFunc, const SoTextureCoordinateElement
*const tce, const float s, const float t,
const float r, const SbVec3f &normal)
SbBool startVertexArray (SoGLRenderAction *action, const
SoCoordinateElement *coords, const SbVec3f
*pervertexnormals, const SbBool texpervertex,
const SbBool colorpervertex)
void finishVertexArray (SoGLRenderAction *action,
const SbBool vbo, const SbBool normpervertex,
const SbBool texpervertex, const SbBool colorpervertex)
Protected Member Functions inherited from SoNode
SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in,
unsigned short flags)
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)
virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup,
SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void)
const
Static Protected Member Functions¶
static const SoFieldData **
getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr
(void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const
SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
Additional Inherited Members¶
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1
static int nextActionMethodIndex = 0
Detailed Description¶
The SoShape class is the superclass for geometry shapes.
The node types which have actual geometry to render inherits this class. For convenience, the SoShape class contains various common code used by the subclasses.
Member Enumeration Documentation¶
enum SoShape::TriangleShape¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Constructor & Destructor Documentation¶
SoShape::SoShape (void) [protected]¶
Constructor.
SoShape::~SoShape () [protected], [virtual]¶
Destructor.
Member Function Documentation¶
SoType SoShape::getTypeId (void) const [virtual]¶
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting.
Usage example:
void foo(SoNode * node) {
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
} }
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Implements SoBase.
Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedShape, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNonIndexedShape, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, SoVertexShape, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLGeometry, SoVRMLIndexedFaceSet, SoVRMLIndexedLine, SoVRMLIndexedLineSet, SoVRMLIndexedShape, SoVRMLPointSet, SoVRMLSphere, SoVRMLText, SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
const SoFieldData * SoShape::getFieldData (void) const [protected], [virtual]¶
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoFieldContainer.
Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedShape, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNonIndexedShape, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, SoVertexShape, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLGeometry, SoVRMLIndexedFaceSet, SoVRMLIndexedLine, SoVRMLIndexedLineSet, SoVRMLIndexedShape, SoVRMLPointSet, SoVRMLSphere, SoVRMLText, SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
SbBool SoShape::affectsState (void) const [virtual]¶
Returns TRUE if the node could have any effect on the state during traversal.
If it returns FALSE, no data in the traversal-state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.
The default method returns TRUE, on a 'better safe than sorry' philosophy.
Reimplemented from SoNode.
void SoShape::notify (SoNotList * l) [virtual]¶
Notifies all auditors for this instance when changes are made.
Reimplemented from SoNode.
Reimplemented in SoAsciiText, SoImage, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedPointSet, SoText3, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLGeometry, SoVRMLIndexedLine, SoVRMLIndexedLineSet, SoVRMLIndexedShape, SoVRMLText, SoVRMLVertexLine, SoVRMLVertexPoint, SoVRMLVertexShape, and SoVertexShape.
void SoShape::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]¶
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
Reimplemented in SoIndexedLineSet, SoIndexedNurbsCurve, SoIndexedPointSet, SoLineSet, SoNurbsCurve, SoPointSet, SoVRMLIndexedLineSet, SoVRMLPointSet, SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
void SoShape::GLRender (SoGLRenderAction * action) [virtual]¶
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLIndexedFaceSet, SoVRMLIndexedLineSet, SoVRMLPointSet, SoVRMLSphere, SoVRMLText, SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
void SoShape::rayPick (SoRayPickAction * action) [virtual]¶
Calculates picked point based on primitives generated by subclasses.
Reimplemented from SoNode.
Reimplemented in SoCone, SoCube, SoCylinder, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoSphere, SoText2, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, and SoVRMLSphere.
void SoShape::callback (SoCallbackAction * action) [virtual]¶
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
Reimplemented in SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
void SoShape::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [pure virtual]¶
Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.
The bounding box and center point should be calculated and returned in the local coordinate system.
The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.
Implemented in SoVRMLElevationGrid, SoVRMLExtrusion, SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedShape, SoLineSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLIndexedLine, SoVRMLIndexedShape, SoVRMLSphere, SoVRMLText, and SoVRMLVertexPoint.
void SoShape::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]¶
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLIndexedFaceSet, SoVRMLIndexedLineSet, SoVRMLSphere, SoVRMLText, and SoVRMLVertexPoint.
void SoShape::getScreenSize (SoState *const state, const SbBox3f & boundingbox, SbVec2s & rectsize) [static]¶
A convenience function that returns the size of a boundingbox projected onto the screen. Useful for SCREEN_SPACE complexity geometry.
float SoShape::getDecimatedComplexity (SoState * state, float complexity) [static]¶
Not implemented in Coin. Should probably have been private in TGS Inventor API.
const SoBoundingBoxCache * SoShape::getBoundingBoxCache (void) const¶
Return the bounding box cache for this shape. It might return NULL if no bounding box cache has been created. If not NULL, the caller must check if the cache is valid before using it. This can be done using SoCache::isValid().
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since
float SoShape::getComplexityValue (SoAction * action) [protected]¶
Returns the complexity value to be used by subclasses. Considers complexity type. For OBJECT_SPACE complexity this will be a number between 0 and 1. For SCREEN_SPACE complexity it is a number from 0 and up.
void SoShape::generatePrimitives (SoAction * action) [protected], [pure virtual]¶
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implemented in SoAsciiText, SoText3, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedTriangleStripSet, SoLineSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoTriangleStripSet, SoVRMLBox, SoVRMLCone, SoVRMLCylinder, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLIndexedFaceSet, SoVRMLIndexedLineSet, SoVRMLPointSet, SoVRMLSphere, and SoVRMLText.
SbBool SoShape::shouldGLRender (SoGLRenderAction * action) [protected], [virtual]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented in SoVertexShape, SoVRMLGeometry, SoVRMLVertexLine, SoVRMLVertexPoint, and SoVRMLVertexShape.
void SoShape::beginSolidShape (SoGLRenderAction * action) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::endSolidShape (SoGLRenderAction * action) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::GLRenderBoundingBox (SoGLRenderAction * action) [protected]¶
Render a bounding box.
SbBool SoShape::shouldPrimitiveCount (SoGetPrimitiveCountAction * action) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SbBool SoShape::shouldRayPick (SoRayPickAction *const action) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::computeObjectSpaceRay (SoRayPickAction *const action) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix & matrix) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoDetail * SoShape::createTriangleDetail (SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, const SoPrimitiveVertex * v3, SoPickedPoint * pp) [protected], [virtual]¶
Will create triangle detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).
This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.
This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.
For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.
Reimplemented in SoAsciiText, SoIndexedNurbsSurface, SoNurbsSurface, SoText3, and SoVRMLExtrusion.
SoDetail * SoShape::createLineSegmentDetail (SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, SoPickedPoint * pp) [protected], [virtual]¶
Will create line detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).
This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.
This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.
For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.
Reimplemented in SoIndexedNurbsCurve, and SoNurbsCurve.
SoDetail * SoShape::createPointDetail (SoRayPickAction * action, const SoPrimitiveVertex * v, SoPickedPoint * pp) [protected], [virtual]¶
Will create point detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).
This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.
This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.
For this to work, you must supply a point detail in the SoPrimitiveVertex in generatePrimitives().
void SoShape::invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShape::beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail = NULL) [protected]¶
This method is used to generate primitives for a shape. It's typically called from a node's generatePrimitives() method. If you have your own shape and want to write a generatePrimitives() method for that shape, it's probably a good idea to take a peek in the generatePrimitives() method for a similar shape in Coin.
generatePrimitives() can contain several beginShape()/endShape() sequences. shapeVertex() is used for each vertex between beginShape() and endShape(). For instance, to generate primitives for a triangle you'd do something like this:
SoPrimitiveVertex vertex; this->beginShape(action, SoShape::POLYGON); vertex.setPoint(SbVec3f(0.0f, 0.0f, 0.0f)); this->shapeVertex(&vertex); vertex.setPoint(SbVec3f(1.0f, 0.0f, 0.0f)); this->shapeVertex(&vertex); vertex.setPoint(SbVec3f(1.0f, 1.0f, 0.0f)); this->shapeVertex(&vertex); this->endShape();
Note that the SoPrimitiveVertex instance can simply be placed on the stack and not allocated. SoShape will copy the needed information when you call shapeVertex().
Before calling shapeVertex(), you can set extra information for the SoPrimitiveVertex, including normal, material index, and texture coordinates.
This method is slightly different from its counterpart from the original Open Inventor library, as this method has an SoDetail as the last argument, and not an SoFaceDetail. This is because we accept more TriangleShape types, and the detail might be a SoFaceDetail or a SoLineDetail. There is no use sending in a SoPointDetail, as nothing will be done with it.
void SoShape::shapeVertex (const SoPrimitiveVertex *const v) [protected]¶
This method is used while generating primitives for a shape. See beginShape() for more details.
See also
void SoShape::endShape (void) [protected]¶
This method is used while generating primitives for a shape. See beginShape() for more details.
See also
void SoShape::generateVertex (SoPrimitiveVertex *const pv, const SbVec3f & point, const SbBool usetexfunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f & normal) [protected]¶
Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 2D version
void SoShape::generateVertex (SoPrimitiveVertex *const pv, const SbVec3f & point, const SbBool usetexfunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f & normal) [protected]¶
Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 3D version.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since
SbBool SoShape::startVertexArray (SoGLRenderAction * action, const SoCoordinateElement * coords, const SbVec3f * pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) [protected]¶
Convenience method that enables vertex arrays and/or VBOs Returns TRUE if VBO is used.
See also
Since
void SoShape::finishVertexArray (SoGLRenderAction * action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) [protected]¶
Should be called after rendering with vertex arrays. This method will disable arrays and VBOs enabled in the startVertexArray() function.
See also
Since
Author¶
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