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SoSFRotation(3) Library Functions Manual SoSFRotation(3)

NAME

SoSFRotation - The SoSFRotation class is a container for an SbRotation.

SYNOPSIS

#include <Inventor/fields/SoSFRotation.h>

Inherits SoSField.

Public Member Functions


virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFRotation & operator= (const SoSFRotation &field)
virtual SbBool isSame (const SoField &field) const
const SbRotation & getValue (void) const
void setValue (const SbRotation &newvalue)
const SbRotation & operator= (const SbRotation &newvalue)
int operator== (const SoSFRotation &field) const
int operator!= (const SoSFRotation &field) const
void getValue (SbVec3f &axis, float &angle) const
void setValue (const float q0, const float q1, const float q2, const float q3)
void setValue (const float q[4])
void setValue (const SbVec3f &axis, const float angle)

Public Member Functions inherited from SoSField
virtual ~SoSField ()

Public Member Functions inherited from SoField
virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool defaultVal)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *input, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const

Static Public Member Functions


static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

Static Public Member Functions inherited from SoSField
static void initClass (void)
static SoType getClassTypeId (void)
static void atexit_cleanup (void)

Static Public Member Functions inherited from SoField
static void initClass (void)
static void initClasses (void)
static void cleanupClass (void)
static SoType getClassTypeId (void)

Protected Attributes


SbRotation value

Additional Inherited Members

Public Types inherited from SoField
enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

Protected Member Functions inherited from SoSField
SoSField (void)

Protected Member Functions inherited from SoField
SoField (void)
void valueChanged (SbBool resetdefault=TRUE)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const

Detailed Description

The SoSFRotation class is a container for an SbRotation.

This field is used where nodes, engines or other field containers needs to store a single rotation definition.

Fields of this type stores their value to file as a rotation axis vector plus a rotation angle: 'axis0 axis1 axis2 angle'.

Note that there is one very common mistake that is easy to make when setting the value of an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. This example should clarify the problem:

mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. What the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);

See also

SoMFRotation

Member Function Documentation

SoType SoSFRotation::getTypeId (void) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.

See also

getClassTypeId(), SoType

Implements SoField.

void SoSFRotation::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field.

Implements SoField.

SbBool SoSFRotation::isSame (const SoField & f) const [virtual]

Check for equal type and value(s).

Implements SoField.

void SoSFRotation::getValue (SbVec3f & axis, float & angle) const

Return value of rotation as an axis and an angle around this axis.

void SoSFRotation::setValue (const float q0, const float q1, const float q2, const float q3)

Set the rotation from a set of quaternion values.

void SoSFRotation::setValue (const float q[4])

Set the rotation from a set of quaternion values.

void SoSFRotation::setValue (const SbVec3f & axis, const float angle)

Set the rotation from an axis and an angle around this axis.

Author

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