table of contents
SoPrimitiveVertexCache(3) | Library Functions Manual | SoPrimitiveVertexCache(3) |
NAME¶
SoPrimitiveVertexCache
SYNOPSIS¶
Inherits SoCache.
Public Types¶
enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02,
COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) }
Public Member Functions¶
SoPrimitiveVertexCache (SoState *state)
virtual ~SoPrimitiveVertexCache ()
void renderTriangles (SoState *state, const int
arrays=ALL) const
void renderLines (SoState *state, const int
arrays=ALL) const
void renderPoints (SoState *state, const int
array=ALL) const
void addTriangle (const SoPrimitiveVertex
*v0, const SoPrimitiveVertex *v1, const
SoPrimitiveVertex *v2, const int
*pointdetailidx=NULL)
void addLine (const SoPrimitiveVertex *v0,
const SoPrimitiveVertex *v1)
void addPoint (const SoPrimitiveVertex *v)
int getNumVertices (void) const
const SbVec3f * getVertexArray (void) const
const SbVec3f * getNormalArray (void) const
const SbVec4f * getTexCoordArray (void)
const
const SbVec2f * getBumpCoordArray (void)
const
const uint8_t * getColorArray (void) const
int getNumTriangleIndices (void) const
const GLint * getTriangleIndices (void)
const
int32_t getTriangleIndex (const int idx) const
SbBool colorPerVertex (void) const
const SbVec4f * getMultiTextureCoordinateArray
(const int unit) const
int getNumLineIndices (void) const
const GLint * getLineIndices (void) const
int getNumPointIndices (void) const
const GLint * getPointIndices (void) const
void fit (void)
void depthSortTriangles (SoState *state)
Public Member Functions inherited from SoCache
SoCache (SoState *const state)
void ref (void)
void unref (SoState *state=NULL)
void addElement (const SoElement *const
elem)
virtual void addCacheDependency (const
SoState *state, SoCache *cache)
virtual SbBool isValid (const SoState *state)
const
const SoElement * getInvalidElement (const
SoState *const state) const
void invalidate (void)
Additional Inherited Members¶
Protected Member Functions inherited from SoCache
virtual void destroy (SoState *state)
virtual ~SoCache ()
Detailed Description¶
The SoPrimitiveVertexClass is used to cache generated triangles.
Constructor & Destructor Documentation¶
SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState * state)¶
Constructor.
SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual]¶
Destructor.
Author¶
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Version 3.1.3 | Coin |