SoGLTextureEnabledElement(3) | Library Functions Manual | SoGLTextureEnabledElement(3) |
NAME¶
SoGLTextureEnabledElement - The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.
SYNOPSIS¶
#include <Inventor/elements/SoGLTextureEnabledElement.h>
Inherits SoTextureEnabledElement.
Public Types¶
enum Mode { DISABLED, TEXTURE2D,
RECTANGLE, CUBEMAP }
Public Member Functions¶
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState
*state)
virtual void pop (SoState *state, const
SoElement *prevTopElement)
virtual void setElt (int32_t value)
FIXME: write doc.
Public Member Functions inherited from SoInt32Element
virtual SbBool matches (const SoElement *element)
const
virtual SoElement * copyMatchInfo (void)
const
virtual void print (FILE *file)
const
Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
void setDepth (const int depth)
int getDepth (void) const
virtual ~SoElement ()
Static Public Member Functions¶
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state,
SoNode *const node, const SbBool enabled)
static void set (SoState *const state,
const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
static void enableRectangle (SoState *state,
SoNode *node)
static void enableCubeMap (SoState *state,
SoNode *node)
static Mode getMode (SoState *state)
Static Public Member Functions inherited from
SoTextureEnabledElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state,
SoNode *const node, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
Static Public Member Functions inherited from
SoInt32Element
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
static void set (const int index, SoState
*const state, SoNode *const node, const int32_t
value)
static void set (const int index, SoState
*const state, const int32_t value)
static int32_t get (const int index, SoState
*const state)
FIXME: write doc.
Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int
stackIndex)
Protected Member Functions¶
virtual ~SoGLTextureEnabledElement ()
Protected Member Functions inherited from
SoTextureEnabledElement
virtual ~SoTextureEnabledElement ()
Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
virtual void captureThis (SoState *state)
const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const
Additional Inherited Members¶
Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState
*const state, const int stackIndex)
static const SoElement * getConstElement
(SoState *const state, const int stackIndex)
static int createStackIndex (const SoType
id)
Protected Attributes inherited from SoInt32Element
int32_t data
Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth
Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType
Detailed Description¶
The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.
The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.
See also
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
See also
Since
TGS Inventor 2.6
Constructor & Destructor Documentation¶
SoGLTextureEnabledElement::~SoGLTextureEnabledElement (void) [protected], [virtual]¶
The destructor.
Member Function Documentation¶
void * SoGLTextureEnabledElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLTextureEnabledElement::init (SoState * state) [virtual]¶
FIXME: write doc.
Reimplemented from SoTextureEnabledElement.
void SoGLTextureEnabledElement::push (SoState * state) [virtual]¶
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
void SoGLTextureEnabledElement::pop (SoState * state, const SoElement * prevTopElement) [virtual]¶
This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.
Override this method if you need to copy some state information from the previous top of stack.
Reimplemented from SoElement.
void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static]¶
Sets the state of the element.
SbBool SoGLTextureEnabledElement::get (SoState *const state) [static]¶
Return current state of this element.
SbBool SoGLTextureEnabledElement::getDefault (void) [static]¶
Returns default state of this element (FALSE).
void SoGLTextureEnabledElement::setElt (int32_t value) [virtual]¶
FIXME: write doc.
Reimplemented from SoTextureEnabledElement.
void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static]¶
Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.
Since
void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static]¶
Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.
SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static]¶
Returns the current texture mode.
Author¶
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