SoGLTextureCoordinateElement(3) | Library Functions Manual | SoGLTextureCoordinateElement(3) |
NAME¶
SoGLTextureCoordinateElement - The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
SYNOPSIS¶
#include <Inventor/elements/SoGLTextureCoordinateElement.h>
Inherits SoTextureCoordinateElement.
Public Member Functions¶
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState
*state)
FIXME: write doc. virtual void pop (SoState
*state, const SoElement *prevTopElement)
FIXME: write doc. virtual CoordType getType ()
const
FIXME: write doc. void send (const int index)
const
FIXME: write doc. void send (const int index,
const SbVec3f &c, const SbVec3f
&n) const
FIXME: write doc. void initMulti (SoState *state)
const
Public Member Functions inherited from
SoTextureCoordinateElement
const SbVec4f & get (const SbVec3f
&point, const SbVec3f &normal) const
int32_t getNum (void) const
FIXME: write doc. SbBool is2D (void) const
FIXME: write doc. (for backwards compability. Use getDimension()
instead). int32_t getDimension (void) const
const SbVec2f & get2 (const int index)
const
FIXME: write doc. const SbVec3f & get3 (const
int index) const
const SbVec4f & get4 (const int index)
const
FIXME: write doc. const SbVec2f * getArrayPtr2
(void) const
const SbVec3f * getArrayPtr3 (void) const
const SbVec4f * getArrayPtr4 (void) const
Public Member Functions inherited from SoReplacedElement
virtual SbBool matches (const SoElement *element)
const
virtual SoElement * copyMatchInfo () const
uint32_t getNodeId () const
virtual void print (FILE *file)
const
Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
void setDepth (const int depth)
int getDepth (void) const
virtual ~SoElement ()
Static Public Member Functions¶
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const
state, SoNode *const node, SoTexCoordTexgenCB *const
texgenFunc, void *const texgenData=NULL,
SoTextureCoordinateFunctionCB *const func=NULL, void
*const funcData=NULL)
FIXME: write doc. static const
SoGLTextureCoordinateElement * getInstance (SoState
*const state)
FIXME: write doc.
Static Public Member Functions inherited from
SoTextureCoordinateElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setDefault (SoState *const
state, SoNode *const node)
FIXME: write doc. static void setFunction (SoState
*const state, SoNode *const node,
SoTextureCoordinateFunctionCB *const func, void *const
userdata)
FIXME: write doc. static void set2 (SoState
*const state, SoNode *const node, const int32_t
numCoords, const SbVec2f *const coords)
FIXME: write doc. static void set3 (SoState
*const state, SoNode *const node, const int32_t
numCoords, const SbVec3f *const coords)
static void set4 (SoState *const state,
SoNode *const node, const int32_t numCoords,
const SbVec4f *const coords)
FIXME: write doc. static CoordType getType
(SoState *const state)
static const SoTextureCoordinateElement *
getInstance (SoState *const state)
FIXME: write doc.
Static Public Member Functions inherited from
SoReplacedElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int
stackIndex)
Protected Member Functions¶
virtual ~SoGLTextureCoordinateElement ()
virtual void setElt (SoTexCoordTexgenCB *func,
void *data=NULL)
FIXME: write doc.
Protected Member Functions inherited from
SoTextureCoordinateElement
virtual ~SoTextureCoordinateElement ()
Protected Member Functions inherited from SoReplacedElement
virtual ~SoReplacedElement ()
Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
virtual void captureThis (SoState *state)
const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const
Additional Inherited Members¶
Public Types inherited from SoTextureCoordinateElement
enum CoordType { NONE = 0, TEXGEN = 0, EXPLICIT =
1, FUNCTION = 2, DEFAULT = 3 }
Static Protected Member Functions inherited from
SoReplacedElement
static SoElement * getElement (SoState
*const state, const int stackIndex, SoNode
*const node)
Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState
*const state, const int stackIndex)
static const SoElement * getConstElement
(SoState *const state, const int stackIndex)
static int createStackIndex (const SoType
id)
Protected Attributes inherited from
SoTextureCoordinateElement
CoordType whatKind
SoTextureCoordinateFunctionCB * funcCB
void * funcCBData
int32_t numCoords
const SbVec2f * coords2
const SbVec3f * coords3
const SbVec4f * coords4
SbBool coordsDimension
SbVec2f convert2
SbVec3f convert3
SbVec4f convert4
Protected Attributes inherited from SoReplacedElement
uint32_t nodeId
Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth
Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType
Detailed Description¶
The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
Constructor & Destructor Documentation¶
SoGLTextureCoordinateElement::~SoGLTextureCoordinateElement () [protected], [virtual]¶
The destructor.
Member Function Documentation¶
void * SoGLTextureCoordinateElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLTextureCoordinateElement::initClass (void) [static]¶
This static method initializes static data for the SoGLTextureCoordinateElement class.
void SoGLTextureCoordinateElement::init (SoState * state) [virtual]¶
FIXME: write doc.
Reimplemented from SoTextureCoordinateElement.
void SoGLTextureCoordinateElement::push (SoState * state) [virtual]¶
FIXME: write doc.
Reimplemented from SoElement.
void SoGLTextureCoordinateElement::pop (SoState * state, const SoElement * prevTopElement) [virtual]¶
FIXME: write doc.
Reimplemented from SoElement.
SoGLTextureCoordinateElement::CoordType SoGLTextureCoordinateElement::getType (void) const [virtual]¶
FIXME: write doc.
Reimplemented from SoTextureCoordinateElement.
void SoGLTextureCoordinateElement::initMulti (SoState * state) const¶
Called from SoTextureCoordinateBundle to initialize multi texturing.
Author¶
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