SoGLMultiTextureCoordinateElement(3) | Library Functions Manual | SoGLMultiTextureCoordinateElement(3) |
NAME¶
SoGLMultiTextureCoordinateElement - The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
SYNOPSIS¶
#include <Inventor/elements/SoGLMultiTextureCoordinateElement.h>
Inherits SoMultiTextureCoordinateElement.
Public Member Functions¶
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState
*state)
FIXME: write doc. virtual void pop (SoState
*state, const SoElement *prevTopElement)
FIXME: write doc. virtual SoTextureCoordinateElement::CoordType
getType (const int unit) const
FIXME: write doc. void send (const int unit, const
int index) const
FIXME: write doc. void send (const int unit, const
int index, const SbVec3f &c, const SbVec3f
&n) const
FIXME: write doc. void initRender (const SbBool *enabled,
const int maxenabled) const
Static Public Member Functions¶
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const
state, SoNode *const node, const int unit,
SoTexCoordTexgenCB *const texgenFunc, void
*const texgenData=NULL, SoTextureCoordinateFunctionCB
*const func=NULL, void *const
funcData=NULL)
FIXME: write doc. static const
SoGLMultiTextureCoordinateElement * getInstance
(SoState *const state)
FIXME: write doc.
Protected Member Functions¶
SoGLMultiTextureCoordinateElement (void)
virtual ~SoGLMultiTextureCoordinateElement ()
virtual void setElt (const int unit,
SoTexCoordTexgenCB *func, void *data=NULL)
FIXME: write doc.
Detailed Description¶
The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
Constructor & Destructor Documentation¶
SoGLMultiTextureCoordinateElement::SoGLMultiTextureCoordinateElement (void) [protected]¶
The constructor.
SoGLMultiTextureCoordinateElement::~SoGLMultiTextureCoordinateElement () [protected], [virtual]¶
The destructor.
Member Function Documentation¶
void * SoGLMultiTextureCoordinateElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLMultiTextureCoordinateElement::initClass (void) [static]¶
This static method initializes static data for the SoGLMultiTextureCoordinateElement class.
void SoGLMultiTextureCoordinateElement::init (SoState * state) [virtual]¶
FIXME: write doc.
Reimplemented from SoElement.
void SoGLMultiTextureCoordinateElement::push (SoState * state) [virtual]¶
FIXME: write doc.
Reimplemented from SoElement.
void SoGLMultiTextureCoordinateElement::pop (SoState * state, const SoElement * prevTopElement) [virtual]¶
FIXME: write doc.
Reimplemented from SoElement.
void SoGLMultiTextureCoordinateElement::initRender (const SbBool * enabled, const int maxenabled) const¶
Internal method that is called from SoGLTextureCoordinateElement to set up optimized rendering.
Author¶
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 | Coin |