SoGLCacheList(3) | Library Functions Manual | SoGLCacheList(3) |
NAME¶
SoGLCacheList - The SoGLCacheList class is used to store and manage OpenGL caches.
SYNOPSIS¶
#include <include/Inventor/caches/SoGLCacheList.h>
Public Member Functions¶
SoGLCacheList (int numcaches=2)
~SoGLCacheList ()
SbBool call (SoGLRenderAction *action)
void open (SoGLRenderAction *action, SbBool
autocache=TRUE)
void close (SoGLRenderAction *action)
void invalidateAll (void)
Detailed Description¶
The SoGLCacheList class is used to store and manage OpenGL caches.
Constructor & Destructor Documentation¶
SoGLCacheList::SoGLCacheList (int numcaches = 2)¶
Constructor.
SoGLCacheList::~SoGLCacheList ()¶
Destructor. Frees remaining caches.
Member Function Documentation¶
SbBool SoGLCacheList::call (SoGLRenderAction * action)¶
Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method.
void SoGLCacheList::open (SoGLRenderAction * action, SbBool autocache = TRUE)¶
Start recording a new cache. Remember to call close() when you've finished recording the cache.
See also
void SoGLCacheList::close (SoGLRenderAction * action)¶
Finish recording the currently open cache.
See also
void SoGLCacheList::invalidateAll (void)¶
Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.
Author¶
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Version 3.1.3 | Coin |