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| SoDirectionalLightManip(3) | Library Functions Manual | SoDirectionalLightManip(3) | 
NAME¶
SoDirectionalLightManip - The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
SYNOPSIS¶
#include <Inventor/manips/SoDirectionalLightManip.h>
Inherits SoDirectionalLight.
Public Member Functions¶
virtual SoType getTypeId (void) const
  
  SoDirectionalLightManip (void)
  
  SoDragger * getDragger (void)
  
  SbBool replaceNode (SoPath *path)
  
  SbBool replaceManip (SoPath *path, SoDirectionalLight
    *newone) const
  
  virtual void doAction (SoAction *action)
  
  virtual void callback (SoCallbackAction *action)
  
  virtual void GLRender (SoGLRenderAction *action)
  
  virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  
  virtual void getMatrix (SoGetMatrixAction *action)
  
  virtual void handleEvent (SoHandleEventAction *action)
  
  virtual void pick (SoPickAction *action)
  
  virtual void search (SoSearchAction *action)
  
  virtual SoChildList * getChildren (void) const
  
  
Public Member Functions inherited from SoDirectionalLight
  
  SoDirectionalLight (void)
  
  
Public Member Functions inherited from SoNode
  
  void setOverride (const SbBool state)
  
  SbBool isOverride (void) const
  
  void setNodeType (const NodeType type)
  
  NodeType getNodeType (void) const
  
  virtual SoNode * copy (SbBool copyconnections=FALSE) const
  
  virtual SbBool affectsState (void) const
  
  virtual void GLRenderBelowPath (SoGLRenderAction *action)
  
  virtual void GLRenderInPath (SoGLRenderAction *action)
  
  virtual void GLRenderOffPath (SoGLRenderAction *action)
  
  virtual void rayPick (SoRayPickAction *action)
  
  virtual void write (SoWriteAction *action)
  
  virtual void audioRender (SoAudioRenderAction *action)
  
  virtual void getPrimitiveCount (SoGetPrimitiveCountAction
    *action)
  
  virtual void grabEventsSetup (void)
  
  virtual void grabEventsCleanup (void)
  
  virtual void startNotify (void)
  
  virtual void notify (SoNotList *l)
  
  uint32_t getNodeId (void) const
  
  virtual void writeInstance (SoOutput *out)
  
  virtual SoNode * addToCopyDict (void) const
  
  virtual SoFieldContainer * copyThroughConnection (void) const
  
  
Public Member Functions inherited from SoFieldContainer
  
  void setToDefaults (void)
  
  SbBool hasDefaultValues (void) const
  
  SbBool fieldsAreEqual (const SoFieldContainer *container) const
  
  void copyFieldValues (const SoFieldContainer *container, SbBool
    copyconnections=FALSE)
  
  SbBool set (const char *const fielddata)
  
  void get (SbString &fielddata)
  
  virtual int getFields (SoFieldList &l) const
  
  virtual int getAllFields (SoFieldList &l) const
  
  virtual SoField * getField (const SbName &name) const
  
  virtual SoField * getEventIn (const SbName &name)
    const
  
  virtual SoField * getEventOut (const SbName &name)
    const
  
  SbBool getFieldName (const SoField *const field, SbName
    &name) const
  
  SbBool enableNotify (const SbBool flag)
  
  SbBool isNotifyEnabled (void) const
  
  SbBool set (const char *fielddata, SoInput *input)
  
  void get (SbString &fielddata, SoOutput *out)
  
  virtual SbBool validateNewFieldValue (SoField *field, void
    *newval)
  
  virtual void addWriteReference (SoOutput *out, SbBool
    isfromfield=FALSE)
  
  SbBool getIsBuiltIn (void) const
  
  virtual void getFieldsMemorySize (size_t &managed, size_t
    &unmanaged) const
  
  void setUserData (void *userdata) const
  
  void * getUserData (void) const
  
  
Public Member Functions inherited from SoBase
  
  void ref (void) const
  
  void unref (void) const
  
  void unrefNoDelete (void) const
  
  int32_t getRefCount (void) const
  
  void touch (void)
  
  SbBool isOfType (SoType type) const
  
  virtual SbName getName (void) const
  
  virtual void setName (const SbName &newname)
  
  void addAuditor (void *const auditor, const SoNotRec::Type type)
  
  void removeAuditor (void *const auditor, const SoNotRec::Type
    type)
  
  const SoAuditorList & getAuditors (void) const
  
  SbBool shouldWrite (void)
  
  void assertAlive (void) const
  
  
Static Public Member Functions¶
static SoType getClassTypeId (void)
  
  static void initClass (void)
  
  
Static Public Member Functions inherited from
    SoDirectionalLight
  
  static SoType getClassTypeId (void)
  
  static void initClass (void)
  
  
Static Public Member Functions inherited from SoLight
  
  static SoType getClassTypeId (void)
  
  static void initClass (void)
  
  
Static Public Member Functions inherited from SoNode
  
  static uint32_t getCompatibilityTypes (const SoType
    &nodetype)
  
  static SoType getClassTypeId (void)
  
  static SoNode * getByName (const SbName &name)
  
  static int getByName (const SbName &name, SoNodeList
    &l)
  
  static void initClass (void)
  
  static void initClasses (void)
  
  static uint32_t getNextNodeId (void)
  
  static int getActionMethodIndex (const SoType type)
  
  static void getBoundingBoxS (SoAction *action, SoNode
    *node)
  
  static void GLRenderS (SoAction *action, SoNode *node)
  
  static void callbackS (SoAction *action, SoNode *node)
  
  static void getMatrixS (SoAction *action, SoNode *node)
  
  static void handleEventS (SoAction *action, SoNode *node)
  
  static void pickS (SoAction *action, SoNode *node)
  
  static void rayPickS (SoAction *action, SoNode *node)
  
  static void searchS (SoAction *action, SoNode *node)
  
  static void writeS (SoAction *action, SoNode *node)
  
  static void audioRenderS (SoAction *action, SoNode *node)
  
  static void getPrimitiveCountS (SoAction *action, SoNode
    *node)
  
  
Static Public Member Functions inherited from
    SoFieldContainer
  
  static void initClass (void)
  
  static SoType getClassTypeId (void)
  
  static void cleanupClass (void)
  
  static void initCopyDict (void)
  
  static void addCopy (const SoFieldContainer *orig, const
    SoFieldContainer *copy)
  
  static SoFieldContainer * checkCopy (const
    SoFieldContainer *orig)
  
  static SoFieldContainer * findCopy (const
    SoFieldContainer *orig, const SbBool copyconnections)
  
  static void copyDone (void)
  
  
Static Public Member Functions inherited from SoBase
  
  static void initClass (void)
  
  static SoType getClassTypeId (void)
  
  static void addName (SoBase *const base, const char *const name)
  
  static void removeName (SoBase *const base, const char *const
    name)
  
  static void incrementCurrentWriteCounter (void)
  
  static void decrementCurrentWriteCounter (void)
  
  static SoBase * getNamedBase (const SbName &name,
    SoType type)
  
  static int getNamedBases (const SbName &name,
    SoBaseList &baselist, SoType type)
  
  static SbBool read (SoInput *input, SoBase *&base,
    SoType expectedtype)
  
  static void setInstancePrefix (const SbString &c)
  
  static void setTraceRefs (SbBool trace)
  
  static SbBool getTraceRefs (void)
  
  static SbBool connectRoute (SoInput *input, const SbName
    &fromnodename, const SbName &fromfieldname, const
    SbName &tonodename, const SbName &tofieldname)
  
  static SbBool readRoute (SoInput *input)
  
  
Protected Member Functions¶
virtual const SoFieldData * getFieldData (void)
    const
  
  virtual ~SoDirectionalLightManip (void)
  
  void setDragger (SoDragger *newdragger)
  
  virtual void copyContents (const SoFieldContainer *fromfc,
    SbBool copyconnections)
  
  
Protected Member Functions inherited from
    SoDirectionalLight
  
  virtual ~SoDirectionalLight ()
  
  
Protected Member Functions inherited from SoLight
  
  SoLight (void)
  
  virtual ~SoLight ()
  
  
Protected Member Functions inherited from SoNode
  
  SoNode (void)
  
  virtual ~SoNode ()
  
  virtual SbBool readInstance (SoInput *in, unsigned short flags)
  
  
Protected Member Functions inherited from SoFieldContainer
  
  SoFieldContainer (void)
  
  virtual ~SoFieldContainer ()
  
  
Protected Member Functions inherited from SoBase
  
  SoBase (void)
  
  virtual ~SoBase ()
  
  virtual void destroy (void)
  
  SbBool hasMultipleWriteRefs (void) const
  
  SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool
    isengine) const
  
  void writeFooter (SoOutput *out) const
  
  virtual const char * getFileFormatName (void) const
  
  
Static Protected Member Functions¶
static const SoFieldData ** getFieldDataPtr (void)
  
  static void transferFieldValues (const SoDirectionalLight *from,
    SoDirectionalLight *to)
  
  static void valueChangedCB (void *f, SoDragger *d)
  
  static void fieldSensorCB (void *f, SoSensor *d)
  
  
Static Protected Member Functions inherited from
    SoDirectionalLight
  
  static const SoFieldData ** getFieldDataPtr (void)
  
  
Static Protected Member Functions inherited from SoLight
  
  static const SoFieldData ** getFieldDataPtr (void)
  
  
Static Protected Member Functions inherited from SoNode
  
  static const SoFieldData ** getFieldDataPtr (void)
  
  static void setNextActionMethodIndex (int index)
  
  static int getNextActionMethodIndex (void)
  
  static void incNextActionMethodIndex (void)
  
  static void setCompatibilityTypes (const SoType &nodetype,
    const uint32_t bitmask)
  
  
Static Protected Member Functions inherited from SoBase
  
  static uint32_t getCurrentWriteCounter (void)
  
  static void staticDataLock (void)
  
  static void staticDataUnlock (void)
  
  
Protected Attributes¶
SoFieldSensor * directionFieldSensor
  
  SoFieldSensor * colorFieldSensor
  
  SoChildList * children
  
  
Protected Attributes inherited from SoNode
  
  uint32_t uniqueId
  
  
Protected Attributes inherited from SoFieldContainer
  
  SbBool isBuiltIn
  
  
Additional Inherited Members¶
Public Types inherited from SoNode
  
  enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001,
    VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 =
    0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020,
    INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 =
    0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3
    = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000,
    COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 =
    0x10000 }
  
  
Public Attributes inherited from SoDirectionalLight
  
  SoSFVec3f direction
  
  
Public Attributes inherited from SoLight
  
  SoSFBool on
  
  SoSFFloat intensity
  
  SoSFColor color
  
  
Protected Types inherited from SoBase
  
  enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
  
  
Static Protected Attributes inherited from SoNode
  
  static uint32_t nextUniqueId = 1
  
  static int nextActionMethodIndex = 0
  
  
Detailed Description¶
The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
A manipulator is used by replacing the node you want to edit in the graph with the manipulator. Draggers are used to manipulate the node. When manipulation is finished, the node is put back into the graph, replacing the manipulator.
Constructor & Destructor Documentation¶
SoDirectionalLightManip::SoDirectionalLightManip (void )¶
The constructor sets up the internal SoDiretionalLightDragger used by the manipulator.
SoDirectionalLightManip::~SoDirectionalLightManip (void ) [protected], [virtual]¶
Destructor. Clean up resources used by manipulator.
Member Function Documentation¶
SoType SoDirectionalLightManip::getTypeId (void ) const [virtual]¶
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoDirectionalLight.
const SoFieldData * SoDirectionalLightManip::getFieldData (void ) const [protected], [virtual]¶
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoDirectionalLight.
SoDragger * SoDirectionalLightManip::getDragger (void )¶
Return pointer to internal SoDirectionalLightDragger dragger.
SbBool SoDirectionalLightManip::replaceNode (SoPath * path)¶
Replaces the node specified by path with this manipulator. The manipulator will copy the field data from the node, to make it affect the state in the same way as the node.
SbBool SoDirectionalLightManip::replaceManip (SoPath * path, SoDirectionalLight * newone) const¶
Replaces this manipulator from the position specified by path with newnode. If newnode is NULL, an SoDirectionalLight will be created for you.
void SoDirectionalLightManip::doAction (SoAction * action) [virtual]¶
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoDirectionalLightManip::callback (SoCallbackAction * action) [virtual]¶
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoLight.
void SoDirectionalLightManip::GLRender (SoGLRenderAction * action) [virtual]¶
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoDirectionalLight.
void SoDirectionalLightManip::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]¶
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoDirectionalLightManip::getMatrix (SoGetMatrixAction * action) [virtual]¶
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoNode.
void SoDirectionalLightManip::handleEvent (SoHandleEventAction * action) [virtual]¶
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is done also overrides this method.
Reimplemented from SoNode.
void SoDirectionalLightManip::pick (SoPickAction * action) [virtual]¶
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
void SoDirectionalLightManip::search (SoSearchAction * action) [virtual]¶
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.
See also
Reimplemented from SoNode.
SoChildList * SoDirectionalLightManip::getChildren (void ) const [virtual]¶
Returns the children of this node. This node only has the dragger as a child.
Reimplemented from SoNode.
void SoDirectionalLightManip::setDragger (SoDragger * newdragger) [protected]¶
Set dragger to be used by this manipulator.
void SoDirectionalLightManip::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]¶
Makes a deep copy of all data of from into this instance, except external scenegraph references if copyconnections is FALSE.
This is the protected method that should be overridden by extension node / engine / dragger / whatever subclasses which needs to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to it's parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
void MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections) {
// let parent superclasses do their thing (copy fields, copy
// instance name, etc etc)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..] }
Reimplemented from SoNode.
void SoDirectionalLightManip::transferFieldValues (const SoDirectionalLight * from, SoDirectionalLight * to) [static], [protected]¶
Copies field values.
void SoDirectionalLightManip::valueChangedCB (void * m, SoDragger * dragger) [static], [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Convert from matrix to direction.
void SoDirectionalLightManip::fieldSensorCB (void * m, SoSensor * d) [static], [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Member Data Documentation¶
SoFieldSensor* SoDirectionalLightManip::directionFieldSensor [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoDirectionalLightManip::colorFieldSensor [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoChildList* SoDirectionalLightManip::children [protected]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Author¶
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