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SoBBoxModelMatrixElement(3) Library Functions Manual SoBBoxModelMatrixElement(3)

NAME

SoBBoxModelMatrixElement - The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.

SYNOPSIS

#include <Inventor/elements/SoBBoxModelMatrixElement.h>

Inherits SoModelMatrixElement.

Public Member Functions


virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState *state)
FIXME: write doc.

Public Member Functions inherited from SoModelMatrixElement
virtual SbBool matches (const SoElement *element) const
const SbMatrix & getModelMatrix (void) const

Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
virtual void pop (SoState *state, const SoElement *prevTopElement)
void setDepth (const int depth)
int getDepth (void) const
virtual void print (FILE *file=stdout) const
virtual ~SoElement ()

Static Public Member Functions


static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void reset (SoState *const state, SoNode *const node)
static void pushMatrix (SoState *const state, SbMatrix &matrix, SbMatrix &localmatrix)
static void popMatrix (SoState *const state, const SbMatrix &matrix, const SbMatrix &localmatrix)

Static Public Member Functions inherited from SoModelMatrixElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void makeIdentity (SoState *const state, SoNode *const node)
static void set (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix)
static void mult (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation)
static void rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation)
static void scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor)
static SbMatrix pushMatrix (SoState *const state)
static void popMatrix (SoState *const state, const SbMatrix &matrix)
static const SbMatrix & getCombinedCullMatrix (SoState *const state)
static const SbMatrix & get (SoState *const state)
static const SbMatrix & get (SoState *const state, SbBool &isIdentity)

Static Public Member Functions inherited from SoAccumulatedElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)

Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)

Protected Member Functions


virtual ~SoBBoxModelMatrixElement ()
virtual void makeEltIdentity (void)
FIXME: write doc. virtual void setElt (const SbMatrix &matrix)
FIXME: write doc. virtual void multElt (const SbMatrix &matrix)
FIXME: write doc. virtual void translateEltBy (const SbVec3f &translation)
FIXME: write doc. virtual void rotateEltBy (const SbRotation &translation)
FIXME: write doc. virtual void scaleEltBy (const SbVec3f &scaleFactor)
FIXME: write doc. virtual SbMatrix pushMatrixElt ()
virtual void popMatrixElt (const SbMatrix &matrix)

Protected Member Functions inherited from SoModelMatrixElement
virtual ~SoModelMatrixElement ()

Protected Member Functions inherited from SoAccumulatedElement
void clearNodeIds (void)
void addNodeId (const SoNode *const node)
void setNodeId (const SoNode *const node)
void copyNodeIds (const SoAccumulatedElement *copyfrom)
virtual SoElement * copyMatchInfo (void) const
virtual void captureThis (SoState *state) const

Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const

Additional Inherited Members

Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState *const state, const int stackIndex)
static const SoElement * getConstElement (SoState *const state, const int stackIndex)
static int createStackIndex (const SoType id)

Protected Attributes inherited from SoModelMatrixElement
SbMatrix modelMatrix
SbMatrix cullMatrix
SbMatrix combinedMatrix
uint32_t flags

Protected Attributes inherited from SoAccumulatedElement
SbList< uint32_t > nodeIds

Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth

Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType

Detailed Description

The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.

Constructor & Destructor Documentation

SoBBoxModelMatrixElement::~SoBBoxModelMatrixElement () [protected], [virtual]

The destructor.

Member Function Documentation

void * SoBBoxModelMatrixElement::createInstance (void) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoBBoxModelMatrixElement::initClass (void) [static]

This static method initializes static data for the SoBBoxModelMatrixElement class.

void SoBBoxModelMatrixElement::init (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::push (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::reset (SoState *const state, SoNode *const node) [static]

This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.

void SoBBoxModelMatrixElement::pushMatrix (SoState *const state, SbMatrix & matrix, SbMatrix & localmatrix) [static]

This method keeps two matrices up-to-date as opposed to the method it replaces.

void SoBBoxModelMatrixElement::popMatrix (SoState *const state, const SbMatrix & matrix, const SbMatrix & localmatrix) [static]

This method keeps two matrices up-to-date as opposed to the method it replaces.

void SoBBoxModelMatrixElement::makeEltIdentity (void) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::setElt (const SbMatrix & matrix) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::multElt (const SbMatrix & matrix) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::translateEltBy (const SbVec3f & translation) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::rotateEltBy (const SbRotation & translation) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::scaleEltBy (const SbVec3f & scaleFactor) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

SbMatrix SoBBoxModelMatrixElement::pushMatrixElt (void) [protected], [virtual]

This method is for debug use only.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::popMatrixElt (const SbMatrix & m) [protected], [virtual]

This method is for debug use only.

Reimplemented from SoModelMatrixElement.

Author

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