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| SbCylinderPlaneProjector(3) | Library Functions Manual | SbCylinderPlaneProjector(3) | 
NAME¶
SbCylinderPlaneProjector - The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
SYNOPSIS¶
#include <Inventor/projectors/SbCylinderPlaneProjector.h>
Inherits SbCylinderSectionProjector.
Public Member Functions¶
SbCylinderPlaneProjector (const float edgetol=0.9f, const
    SbBool orienttoeye=TRUE)
  
  SbCylinderPlaneProjector (const SbCylinder &cyl, const float
    edgetol=0.9f, const SbBool orienttoeye=TRUE)
  
  virtual SbProjector * copy (void) const
  
  virtual SbVec3f project (const SbVec2f &point)
  
  virtual SbRotation getRotation (const SbVec3f
    &point1, const SbVec3f &point2)
  
  
Public Member Functions inherited from
    SbCylinderSectionProjector
  
  SbCylinderSectionProjector (const float edgetol=0.9f, const SbBool
    orienttoeye=TRUE)
  
  SbCylinderSectionProjector (const SbCylinder &cyl, const
    float edgetol=0.9f, const SbBool orienttoeye=TRUE)
  
  void setTolerance (const float edgetol)
  
  float getTolerance (void) const
  
  SbBool isWithinTolerance (const SbVec3f &point)
  
  
Public Member Functions inherited from SbCylinderProjector
  
  SbVec3f projectAndGetRotation (const SbVec2f &point,
    SbRotation &rot)
  
  void setCylinder (const SbCylinder &cyl)
  
  const SbCylinder & getCylinder (void) const
  
  void setOrientToEye (const SbBool orienttoeye)
  
  SbBool isOrientToEye (void) const
  
  void setFront (const SbBool infront)
  
  SbBool isFront (void) const
  
  SbBool isPointInFront (const SbVec3f &point) const
  
  virtual void setWorkingSpace (const SbMatrix &space)
  
  
Public Member Functions inherited from SbProjector
  
  virtual void setViewVolume (const SbViewVolume &vol)
  
  const SbViewVolume & getViewVolume (void) const
  
  const SbMatrix & getWorkingSpace (void) const
  
  virtual SbBool tryProject (const SbVec2f &point, const float
    epsilon, SbVec3f &result)
  
  
Protected Member Functions¶
SbRotation getRotation (const SbVec3f
    &point1, const SbBool tol1, const SbVec3f &point2, const
    SbBool tol2)
  
  
Protected Member Functions inherited from
    SbCylinderSectionProjector
  
  virtual void setupTolerance (void)
  
  
Protected Member Functions inherited from
    SbCylinderProjector
  
  SbCylinderProjector (const SbBool orienttoeye)
  
  SbCylinderProjector (const SbCylinder &cylinder,
    const SbBool orienttoeye)
  
  SbBool intersectCylinderFront (const SbLine &line,
    SbVec3f &result)
  
  
Protected Member Functions inherited from SbProjector
  
  SbProjector (void)
  
  virtual ~SbProjector ()
  
  SbLine getWorkingLine (const SbVec2f &point) const
  
  float findVanishingDistance (void) const
  
  SbBool verifyProjection (const SbVec3f &projpt) const
  
  
Additional Inherited Members¶
Protected Attributes inherited from
    SbCylinderSectionProjector
  
  float tolerance
  
  float tolDist
  
  SbVec3f planeDir
  
  SbLine planeLine
  
  float planeDist
  
  SbPlane tolPlane
  
  
Protected Attributes inherited from SbCylinderProjector
  
  SbBool intersectFront
  
  SbCylinder cylinder
  
  SbBool orientToEye
  
  SbBool needSetup
  
  SbVec3f lastPoint
  
  
Protected Attributes inherited from SbProjector
  
  SbViewVolume viewVol
  
  SbMatrix worldToWorking
  
  SbMatrix workingToWorld
  
  
Detailed Description¶
The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for projections. If the 2D point mapping "misses" the cylinder section, the 3D point will be projected onto the plane.
See also
Constructor & Destructor Documentation¶
SbCylinderPlaneProjector::SbCylinderPlaneProjector (const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)¶
Default constructor. See SbCylinderSectionProjector::SbCylinderSectionProjector().
SbCylinderPlaneProjector::SbCylinderPlaneProjector (const SbCylinder & cyl, const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)¶
Constructor with explicit specification of projection cylinder.
Member Function Documentation¶
SbProjector * SbCylinderPlaneProjector::copy (void ) const [virtual]¶
Construct and return a copy of this projector. The caller is responsible for destructing the new instance.
Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.
Reimplemented from SbCylinderSectionProjector.
SbVec3f SbCylinderPlaneProjector::project (const SbVec2f & point) [virtual]¶
Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector.
Reimplemented from SbCylinderSectionProjector.
SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1, const SbVec3f & point2) [virtual]¶
Returns rotation on the projection surface which re-orients point1 to point2.
Reimplemented from SbCylinderSectionProjector.
SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2) [protected]¶
Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting.
Author¶
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| Version 3.1.3 | Coin |