SbBox3s(3) | Library Functions Manual | SbBox3s(3) |
NAME¶
SbBox3s - The SbBox3s class is a 3 dimensional box with short integer coordinates.
SYNOPSIS¶
#include <Inventor/SbBox.h>
Public Member Functions¶
SbBox3s (void)
SbBox3s (short xmin, short ymin, short zmin, short
xmax, short ymax, short zmax)
SbBox3s (const SbVec3s &minpoint, const
SbVec3s &maxpoint)
SbBox3s (const SbBox3i32 &box)
SbBox3s (const SbBox3f &box)
SbBox3s (const SbBox3d &box)
SbBox3s & setBounds (short xmin, short ymin, short
zmin, short xmax, short ymax, short zmax)
SbBox3s & setBounds (const SbVec3s
&minpoint, const SbVec3s &maxpoint)
SbBox3s & setBounds (const SbBox3i32 &box)
SbBox3s & setBounds (const SbBox3f
&box)
SbBox3s & setBounds (const SbBox3d
&box)
void getBounds (short &xmin, short &ymin, short
&zmin, short &xmax, short &ymax, short
&zmax) const
void getBounds (SbVec3s &minpoint,
SbVec3s &maxpoint) const
const SbVec3s & getMin (void) const
SbVec3s & getMin (void)
const SbVec3s & getMax (void) const
SbVec3s & getMax (void)
void extendBy (const SbVec3s &pt)
void extendBy (const SbBox3s &box)
void makeEmpty (void)
SbBool isEmpty (void) const
SbBool hasVolume (void) const
int getVolume (void) const
SbBool intersect (const SbVec3s &pt)
const
SbBool intersect (const SbBox3s &box)
const
SbVec3f getClosestPoint (const SbVec3f
&pt) const
SbVec3f getCenter (void) const
void getOrigin (short &originX, short
&originY, short &originZ) const
void getSize (short &sizeX, short &sizeY,
short &sizeZ) const
Protected Attributes¶
SbVec3s minpt
SbVec3s maxpt
Related Symbols¶
(Note that these are not member symbols.)
int operator== (const SbBox3s &b1,
const SbBox3s &b2)
int operator!= (const SbBox3s &b1,
const SbBox3s &b2)
Detailed Description¶
The SbBox3s class is a 3 dimensional box with short integer coordinates.
This box class is used by other classes in Coin for data exchange. It provides storage for two box corners with short integer coordinates, which is among other things useful for representing screen or canvas areas in absolute window coordinates.
See also
Since
TGS Inventor ?.?
Constructor & Destructor Documentation¶
SbBox3s::SbBox3s (void) [inline]¶
The default constructor makes an empty box.
SbBox3s::SbBox3s (short xmin, short ymin, short zmin, short xmax, short ymax, short zmax) [inline]¶
Constructs a box with the given corner coordinates.
xmin should be less than xmax, ymin should be less than ymax, and zmin should be less than zmax if you want to make a valid box.
SbBox3s::SbBox3s (const SbVec3s & minvec, const SbVec3s & maxvec) [inline]¶
Constructs a box with the given corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Member Function Documentation¶
SbBox3s & SbBox3s::setBounds (short xmin, short ymin, short zmin, short xmax, short ymax, short zmax) [inline]¶
Reset the boundaries of the box.
xmin should be less than xmax, ymin should be less than ymax, and zmin should be less than xmax if you want to make a valid box.
Returns reference to self.
See also
SbBox3s & SbBox3s::setBounds (const SbVec3s & minvec, const SbVec3s & maxvec) [inline]¶
Reset the boundaries of the box with the given corners.
The coordinates of minvec should be less than the coordinates of maxvec if you want to make a valid box.
Returns reference to self.
See also
SbBox3s & SbBox3s::setBounds (const SbBox3i32 & box)¶
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
See also
SbBox3s & SbBox3s::setBounds (const SbBox3f & box)¶
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
See also
SbBox3s & SbBox3s::setBounds (const SbBox3d & box)¶
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
See also
void SbBox3s::getBounds (short & xmin, short & ymin, short & zmin, short & xmax, short & ymax, short & zmax) const [inline]¶
Returns the box boundary coordinates.
See also
void SbBox3s::getBounds (SbVec3s & minvec, SbVec3s & maxvec) const [inline]¶
Returns the box corner points.
See also
const SbVec3s & SbBox3s::getMin (void) const [inline]¶
Returns the minimum point. This should usually be the lower left corner point of the box.
See also
const SbVec3s & SbBox3s::getMax (void) const [inline]¶
Returns the maximum point. This should usually be the upper right corner point of the box.
See also
void SbBox3s::extendBy (const SbVec3s & point)¶
Extend the boundaries of the box by the given point, i.e. make the point fit inside the box if it isn't already within it.
void SbBox3s::extendBy (const SbBox3s & box)¶
Extend the boundaries of the box by the given box parameter. This is equal to calling extendBy() twice with the corner points.
void SbBox3s::makeEmpty (void)¶
Marks this as an empty box.
See also
SbBool SbBox3s::intersect (const SbVec3s & point) const¶
Check if the given point lies within the boundaries of this box.
SbBool SbBox3s::intersect (const SbBox3s & box) const¶
Check if box lies wholly or partly within the boundaries of this box.
void SbBox3s::getOrigin (short & originX, short & originY, short & originZ) const [inline]¶
Returns the coordinates of the box origin (i.e. the lower left corner).
See also
void SbBox3s::getSize (short & sizeX, short & sizeY, short & sizeZ) const [inline]¶
Returns width and height of box.
Friends And Related Symbol Documentation¶
int operator== (const SbBox3s & b1, const SbBox3s & b2) [related]¶
Check b1 and b2 for equality.
int operator!= (const SbBox3s & b1, const SbBox3s & b2) [related]¶
Check b1 and b2 for inequality.
Author¶
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